Do you want to easily design accessible interfaces for digital products?
But maybe you’ve been overwhelmed by the amount of information out there about accessibility, or don’t know where to start for just the design side of things?
Well, as a seasoned User Experience (UX) designer, experienced with Accessibility, I’m here to solve these issues for you! (Also, if you need to learn about WCAG 2.1 / 2.2 or your country’s legal requirements this course has you covered! [e.g. the U.S.’s Section 508 and ADA, Canada’s AODA, India’s GIGAW, Europe’s Web Accessibility Directive EN 501-349, Australia’s DDA, or any others that are based on/reference the Web Content Accessibility Guidelines])
One of the big problems UX and Product Designers have is that… if we want to design accessible digital products, we have to dig through a HUGE conglomerate of accessibility guidelines, and they tell us things like:
For accessibility compliance, “a mechanism is available to allow the purpose of each link to be identified from link text alone, except where the purpose of the link would be ambiguous to users in general.”
Or “Color is not used as the only visual means of conveying information, indicating an action, prompting a response, or distinguishing a visual element.”
Does that give you clarity on how to specifically design an accessible interface and still look aesthetic? Not so much!
The solution, taught in this course, is a set of 51 essential best practices for designing accessible interfaces. And they are just the aspects of accessibility that apply to a designer’s job, that as a designer you are responsible for and have control over, we won’t get into the code.
This course is based on the latest WCAG 2.1 and latest working 2.2 Guidelines, so you’re getting the freshest information. Whenever new guidelines are released this course is promptly updated. Fresh, fresh, fresh!
(The latest news: “The 2.2 Guidelines were scheduled to officially release in Nov 2020, but are now expected in summer 2021. However, the 2.2 working draft is available now and expected to be adopted without significant change.”)
10 things you will get out of this course:
Whether you design digital products yourself, or you oversee their design, with these best practices added to your repertoire…
You will have a superior design process that enables you to design more accessible (and user-friendly) interfaces from the start.
You will be able to identify accessibility violations just by looking at an interface design!
You will stand out as an impressive, top-tier designer to your boss and clients, since few designers are well-versed in accessible design and accessibility for UX.
You will be loved by your developers for sending them mockups they don’t have to make accessibility changes to.
Your team will save time, and your client will save money, because there will be fewer changes that need to be made at the end to meet accessibility compliance.
Your team and the client will be more safeguarded from lawsuits if and when your team has made a fully accessible digital product (because some groups can be sued for discrimination if their digital products do not meet accessibility and WCAG compliance).
You will receive an Accessibility certification. It certifies your completion of this training. Post your certification to your LinkedIn, list it on your resume or website, hang it next to your desk, and bask in your well-earned professional bragging rights!
You will be able to speak about Design Accessibility with confidence.
You will be prepared for a job that requires knowledge of designing for Accessibility.
You will be able to add this to your CV (put it under Professional Development as “Accessibility for UX Designers, Udemy, <year of completion>”). This will help you land a job!
This course is perfect for beginners!
You don’t need any foreknowledge of accessibility before starting (or WCAG, ADA, or usability).
~~~ If you’ve made up your mind about taking this course, just click the “Buy now” button at the top. If not, keep reading 🙂 ~~~
By the end of this course you will know:
The 51 best practices that fall within the TOP 3 areas of accessibility.
The first area is about color contrast, where you will learn 4 powerful best practices, including things like:
Do disabled elements need to have a certain level of color contrast (for accessibility compliance)?
How about button borders, or logos, or UI controls (like toggle switches, checkboxes, pagination)?
The second area is color independence which holds 10 best practices. Like:
How you should be designing the display of error messages.
How to make color-coded data visualizations, like charts and graphs, accessible for people who can’t see color or tell the difference between certain colors.
And the third area is all about interactive elements. You’ll learn 37 awesome best practices, along with things like:
Why using links that say “read more” or “details” are a big mistake for accessibility, usability, and SEO; and what wording to use instead.
What’s the best shape for buttons, the optimal corner radius, and whether or not you should use shadows.
How the word “affordances” refers to the visual cues that indicate how to use physical objects, not digital ones. I’ll teach you the term you should be using instead.
Opportunities to apply what you’re learning:
There will be activities, quizzes for you to test your own knowledge, downloadable resources, AND you will have me to answer any accessibility or usability questions you have along the way.
What’s different about this course:
This course is a compilation of concrete how-tos that you simply will not find in other online accessibility courses. I have made the course I wish I had when I was first learning about how to design for accessibility (and comply with WCAG, ADA, and Section 508).
It’s highly practical. I’m going to SHOW you EXACTLY how to design for accessibility. With specific UI designs, that come from real-world situations. Not a bunch of theory, or high-level generalizations like “To achieve accessible designs make them: poignant, precise, and simple. Now go forth and good luck!” None of that.
The use cases are from my many years of doing UX design in the world of corporations, government, small businesses, and nonprofits. And designing Section 508 compliant web applications and websites.
The best practices are backed by expert sources. And the design advice has been heavily-researched for accuracy and peer-reviewed by seasoned accessibility specialists.
A lot of work has gone into this course, it was over 10 months in the making (and counting, as enhancements are continually being added), and it’s all because I want you to get the maximum out of it. You’ll be paying hard-earned money for this accessibility course so I want to give you more not less. After completing this course, I want you to feel like you really got a bargain.
Who this course is for:
This course is for people who are responsible for the design of digital interfaces who want to make them more accessible and user-friendly (and still aesthetic) but struggle with knowing exactly what to do to make their UI designs accessible.
This course comes with a 30-day money-back guarantee. If you are unsatisfied for any reason, you can get your money back, no questions asked.
I invite you to watch some of the free preview videos.
And if you are ready, I’m going to teach you THE 51 essential best practices you need to know to design accessible interfaces!
~~~ If you’ve made a decision about taking this course, just click the “Buy now” button at the top. If not, keep reading 🙂 ~~~
What is Accessibility / Digital Accessibility / Web Accessibility?
Accessibility is usability for all.
“Web accessibility means that people with disabilities can equally perceive, understand, navigate, and interact with websites and tools. It also means that they can contribute equally without barriers.” – Web Accessibility Initiative (WAI). Simply put, digital accessibility is when a digital product* is designed to be usable for as many different people as possible, with a focus on those with disabilities.
*And for context, when I say “digital product”, that’s the umbrella term for: websites, mobile apps, web/desktop applications, software, wearable interfaces (like smart watches), Extended Reality experiences (like Augmented Reality and Virtual Reality), voice experiences, touchless experiences, and many others.
When I say “accessibility”…
I’m talking about inclusive design.
I’m talking about learning which design practices could inadvertently lead to discrimination, so we can avoid them.
I’m talking about designing our interfaces in a way that makes them user-friendly for people with disabilities.
Whether those are permanent disabilities, like being born with a vision impairment,
or temporary disabilities, like temporarily having to make do with a glasses prescription that’s slightly off,
or situational disabilities, like being in bright sunlight and not being able to see your screen very well.
As designers, it’s up to us, not the programmers, not our manager, not our clients, but us to design interfaces that can accommodate as many people as possible, of all abilities and disabilities. Accessibility is essential for some, but useful for all.
What is Usability?
When I say “usability”, which is part of UX (User Experience), I’m talking about designing a digital product to be user-friendly. Meaning, intuitive, efficient, delightful, easy to understand, and free of frustrations!
And of course, aesthetic and modern looking! Because an aesthetic, well-laid out, and cohesively branded interface also plays a big role in improving not only usability but also accessibility!
One thing to note here, “Accessibility will not force you to make a product that is ugly, boring, or cluttered. It will give you design constraints that will lead to better products for all of your users.” – Jesse Hausler, Principal Accessibility Specialist at Salesforce
Talking about both accessibility and usability… Usability on its own “often does not sufficiently address the needs of people with disabilities.” – WAI
That’s why we have to focus on it specifically and design for accessibility, not just usability.
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